An approach for reconstructing wireframe models of curvilinear objects from three orthographic views is discussed. Our main stress is on the method of generating three-dimensional ...
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
In this paper, we propose a new method for 3D reconstruction from three cameras based on the projective geometry. If the subject is just synthesizing images from new viewpoint, 3D...
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...