The problem of dense matching in wide baseline stereo is considered. It is assumed that the scene is formed by piecewise-smooth, Lambertian, textured surfaces and that rectified i...
We report new techniques and theory in computational topology for reconstructing surfaces with boundary. This complements and extends known techniques for surfaces without boundar...
K. Abe, Justin Bisceglio, Thomas J. Peters, Alexan...
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
We present new sampling theorems for surfaces and higher dimensional manifolds. The core of the proofs resides in triangulation results for manifolds with boundary, not necessarily...
This article presents a global optimization approach to reconstruct surfaces from a single document image. Instead of assuming globally developable in previous works which restric...
Yuanlong Shao, Xinguo Liu, Xueying Qin, Yi Xu, Huj...