Contour lines from topographic maps are still the most common form of elevation data for the Earth’s surface and in the case of historical landscapes, they often are the only av...
We present a fast, topology-preserving approach for isosurface simplification. The underlying concept behind our approach is to preserve the disconnected surface components in cel...
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
This paper describes two new methods for the reconstruction of discrete surfaces from shading images. Both approaches are based on the reconstruction of a discrete surface by mixin...