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» Reconstruction of 3-D Figure Motion from 2-D Correspondences
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SIGGRAPH
2010
ACM
14 years 1 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
RT
1998
Springer
14 years 1 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
CA
1998
IEEE
14 years 1 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
ICIP
2004
IEEE
14 years 10 months ago
Optimized space sampling for circular image cube trajectory analysis
Image Cube Trajectory (ICT) analysis is a new and robust method to estimate the 3D structure of a scene from a set of 2D images. The motion of points in 3D space is represented by...
Ingo Feldmann, Peter Kauff, Peter Eisert
CGF
2010
168views more  CGF 2010»
13 years 9 months ago
Modeling Complex Unfoliaged Trees from a Sparse Set of Images
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
Luis D. Lopez, Yuanyuan Ding, Jingyi Yu