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» Reconstruction of Three Dimensional Models from Real Images
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ISMAR
2003
IEEE
14 years 26 days ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
SIGGRAPH
1998
ACM
13 years 11 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
IVC
2007
95views more  IVC 2007»
13 years 7 months ago
Models from image triplets using epipolar gradient features
In an application where sparse matching of feature points is used towards fast scene reconstruction, the choice of the type of features to be matched has an important impact on th...
Étienne Vincent, Robert Laganière
SIGGRAPH
1996
ACM
13 years 11 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
ECCV
2004
Springer
14 years 9 months ago
Scene and Motion Reconstruction from Defocused and Motion-Blurred Images via Anisotropic Diffusion
We propose a solution to the problem of inferring the depth map, radiance and motion of a scene from a collection of motion-blurred and defocused images. We model motion-blur and d...
Paolo Favaro, Martin Burger, Stefano Soatto