In this paper we describe a vision system for reconstructing the relative structure of snow and ice
surfaces. This effort is one step toward the long-term goal of rendering absol...
GOWRI SOMANATH , ROHITH MV , CATHLEEN A. GEIGER ...
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
Existing scene flow approaches mainly focus on twoframe stereo-pair configurations and reconstruct an imagebased representation of scene flow. Instead, we propose a variational...