Recent work shows that recovering pose and velocity from a single view of a moving rigid object is possible with a rolling shutter camera, based on feature point correspondences. ...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
This paper presents a method of estimating both 3-D shapes and moving poses of an articulated object from a monocular image sequence. Instead of using direct depth data, prior loo...
We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while...
Maarten H. Everts, Henk Bekker, Jos B.T.M. Roerd...