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» Recovering Spheres from 3D Point Data
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PAMI
2012
11 years 11 months ago
Monocular 3D Reconstruction of Locally Textured Surfaces
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative ...
Aydin Varol, Appu Shaji, Mathieu Salzmann, Pascal ...
ICCV
2009
IEEE
15 years 1 months ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
3DIM
2005
IEEE
14 years 2 months ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya
BMVC
2010
13 years 6 months ago
Using Context to Create Semantic 3D Models of Indoor Environments
Semantic 3D models of buildings encode the geometry as well as the identity of key components of a facility, such as walls, floors, and ceilings. Manually constructing such a mode...
Xuehan Xiong, Daniel Huber
ICIP
2009
IEEE
13 years 6 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...