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» Recovering Spheres from 3D Point Data
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CGI
2000
IEEE
14 years 1 months ago
Reconstruction of B-spline Surfaces from Scattered Data Points
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...
COMPGEOM
1996
ACM
14 years 1 months ago
Developing a Practical Projection-Based Parallel Delaunay Algorithm
In this paper we are concerned with developing a practical parallel algorithm for Delaunay triangulation that works well on general distributions, particularly those that arise in...
Guy E. Blelloch, Gary L. Miller, Dafna Talmor
ACCV
2009
Springer
14 years 3 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
3DIM
2005
IEEE
14 years 2 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha
CVPR
2008
IEEE
13 years 9 months ago
Meshless deformable models for LV motion analysis
We propose a novel meshless deformable model for in vivo cardiac left ventricle (LV) 3D motion estimation. As a relatively new technology, tagged MRI (tMRI) provides a direct and ...
Xiaoxu Wang, Dimitris N. Metaxas, Ting Chen, Leon ...