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PG
2002
IEEE
14 years 2 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CHI
2006
ACM
14 years 1 months ago
Representation of interwoven surfaces in 2 1/2 D drawing
The state-of-the-art in computer drawing programs is based on a number of concepts that are over two decades old. One such concept is the use of layers for ordering the surfaces i...
Keith Wiley, Lance R. Williams
ECCV
2008
Springer
14 years 11 months ago
Projected Texture for Object Classification
Algorithms for classification of 3D objects either recover the depth information lost during imaging using multiple images, structured lighting, image cues, etc. or work directly t...
Avinash Sharma, Anoop M. Namboodiri
CVPR
2000
IEEE
14 years 11 months ago
Improved Motion Stereo Matching Based on a Modified Dynamic Programming
A new method for computing precise depth map estimates of 3D shape of a moving object is proposed. 3D shape recovery in motion stereo is formulated as a matching optimization prob...
Mikhail Mozerov, Vitaly Kober, Tae-Sun Choi
ICCV
2001
IEEE
14 years 11 months ago
Segmentation with Pairwise Attraction and Repulsion
We propose a method of image segmentation by integrating pairwise attraction and directional repulsion derived from local grouping and figure-ground cues. These two kinds of pairw...
Stella X. Yu, Jianbo Shi