We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
The state-of-the-art in computer drawing programs is based on a number of concepts that are over two decades old. One such concept is the use of layers for ordering the surfaces i...
Algorithms for classification of 3D objects either recover the depth information lost during imaging using multiple images, structured lighting, image cues, etc. or work directly t...
A new method for computing precise depth map estimates of 3D shape of a moving object is proposed. 3D shape recovery in motion stereo is formulated as a matching optimization prob...
We propose a method of image segmentation by integrating pairwise attraction and directional repulsion derived from local grouping and figure-ground cues. These two kinds of pairw...