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DIGRA
2005
Springer
14 years 1 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
APGV
2004
ACM
145views Visualization» more  APGV 2004»
14 years 1 months ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...
STACS
2004
Springer
14 years 1 months ago
An Algorithmic View on OVSF Code Assignment
OrthogonalVariableSpreadingFactor(OVSF)codesareusedinUMTStosharetheradiospectrum among several connections of possibly different bandwidth requirements. The combinatorial core of t...
Thomas Erlebach, Riko Jacob, Matús Mihal&aa...
CVPR
2010
IEEE
14 years 1 months ago
Efficient Joint 2D and 3D Palmprint Matching with Alignment Refinement
Palmprint verification is a relatively new but promising personal authentication technique for its high accuracy and fast matching speed. Two dimensional (2D) palmprint recognitio...
Wei Li, Lei Zhang, david Zhang, Guangming Lu, Jing...
COMPGEOM
2003
ACM
14 years 1 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...