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IVCNZ
1998
13 years 9 months ago
Interval Computations in Computer Vision
: Interval arithmetic is a method for performing computations on measurements that are only known to within a xed error range. As the measurements are combined mathematically, thei...
Steven Mills, Kevin Novins
CVPR
1996
IEEE
14 years 10 months ago
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...
Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi ...
3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
14 years 2 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
SIGGRAPH
1998
ACM
14 years 7 days ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...