This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
In this paper a systematic approach to the processing and combination of high resolution color images and low resolution time-offlight depth maps is described. The purpose is the ...
Using methods drawn from Game Semantics, we build a sound and computationally adequate model of a simple calculus that includes both subtyping and recursive types. Our model solves...
Abstract. A new subdivision depth computation technique for extraordinary Catmull-Clark subdivision surface (CCSS) patches is presented. The new technique improves a previous techn...
Kernel descriptors provide a unified way to generate rich visual feature sets by turning pixel attributes into patch-level features, and yield impressive results on many object rec...
Liefeng Bo, Kevin Lai, Xiaofeng Ren and Dieter Fox