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PE
2011
Springer
214views Optimization» more  PE 2011»
13 years 1 months ago
Time-bounded reachability in tree-structured QBDs by abstraction
Structured QBDs by Abstraction Daniel Klink, Anne Remke, Boudewijn R. Haverkort, Fellow, IEEE, and Joost-Pieter Katoen, Member, IEEE Computer Society —This paper studies quantita...
Daniel Klink, Anne Remke, Boudewijn R. Haverkort, ...
TR
2010
140views Hardware» more  TR 2010»
13 years 1 months ago
Modeling Failure Modes for Residual Life Prediction Using Stochastic Filtering Theory
This paper reports on a theoretical Bayesian modeling development for residual life prediction in the context of condition-based maintenance. At each monitoring point during a comp...
Matthew J. Carr, Wenbin Wang
AAAI
2007
13 years 9 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
ENTCS
2008
110views more  ENTCS 2008»
13 years 6 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
CJ
2010
131views more  CJ 2010»
13 years 4 months ago
Turning Back Time - What Impact on Performance?
Consistent with the divide-and-conquer approach to problem solving, a recursive result is presented in the domain of stochastic modelling that derives product-form solutions for t...
Peter G. Harrison