One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
64-bit address spaces are increasingly important for modern applications, but they come at a price: pointers use twice as much memory, reducing the effective cache capacity and m...
We present a new algorithm for finding large, dense subgraphs in massive graphs. Our algorithm is based on a recursive application of fingerprinting via shingles, and is extreme...
Region-based memory management offers several important potential advantages over garbage collection, including real-time performance, better data locality, and more efficient us...
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...