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ISMAR
2006
IEEE
14 years 1 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker
ACMMSP
2005
ACM
101views Hardware» more  ACMMSP 2005»
14 years 28 days ago
Transparent pointer compression for linked data structures
64-bit address spaces are increasingly important for modern applications, but they come at a price: pointers use twice as much memory, reducing the effective cache capacity and m...
Chris Lattner, Vikram S. Adve
VLDB
2005
ACM
177views Database» more  VLDB 2005»
14 years 26 days ago
Discovering Large Dense Subgraphs in Massive Graphs
We present a new algorithm for finding large, dense subgraphs in massive graphs. Our algorithm is based on a recursive application of fingerprinting via shingles, and is extreme...
David Gibson, Ravi Kumar, Andrew Tomkins
PLDI
2004
ACM
14 years 24 days ago
Region inference for an object-oriented language
Region-based memory management offers several important potential advantages over garbage collection, including real-time performance, better data locality, and more efficient us...
Wei-Ngan Chin, Florin Craciun, Shengchao Qin, Mart...
EGH
2004
Springer
14 years 23 days ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...