We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
Abstract. We consider a finitary procedural programming language (finite data-types, no recursion) extended with parallel composition and binary semaphores. Having first shown t...
Range measuring sensors can play an extremely important role in robot navigation. All range measuring devices rely on a ‘detection criterion’ made in the presence of noise, to...
John Mullane, Ebi Jose, Martin David Adams, Wijeru...
In this paper, we present a compositional boosting algorithm for detecting and recognizing 17 common image structures in low-middle level vision tasks. These structures, called &q...
Situated, spontaneous speech may be ambiguous along acoustic, lexical, grammatical and semantic dimensions. To understand such a seemingly difficult signal, we propose to model th...