Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Hypermedia structured in terms of the higher-level intent of its author can be adapted to a wider variety of final presentations. Many multimedia systems encode such highlevel int...
Lloyd Rutledge, Brian Bailey, Jacco van Ossenbrugg...
In the context of physical synthesis, large-scale standard-cell placement algorithms must facilitate incremental changes to layout, both local and global. In particular, flexible...
We present a tool for automatically generating UI layouts for handheld devices based on design principles. This tool introduces a gestalt approach to visual interface design rathe...
Digital Signature Algorithm (DSA) is an underlying algorithm to form a signature in the Digital Signature Standard (DSS). DSA uses a new random number (or nonce) each time a signa...