This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
Level set methods have been proven to be efficient tools for tracing interface problems. Recently, some variants of the Osher- Sethian level set methods, which are called the Piece...
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...