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» Reducing Compilation Time Overhead in Compiled Simulators
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ASPLOS
2004
ACM
14 years 13 days ago
Compiler orchestrated prefetching via speculation and predication
This paper introduces a compiler-orchestrated prefetching system as a unified framework geared toward ameliorating the gap between processing speeds and memory access latencies. ...
Rodric M. Rabbah, Hariharan Sandanagobalane, Mongk...
DAC
1995
ACM
13 years 10 months ago
A General Method for Compiling Event-Driven Simulations
Abstract—We present a new approach to event-driven simulation that does not use a centralized run-time event queue, yet is capable of handling arbitrary models, including those w...
Robert S. French, Monica S. Lam, Jeremy R. Levitt,...
PPOPP
2005
ACM
14 years 17 days ago
Exposing disk layout to compiler for reducing energy consumption of parallel disk based systems
Disk subsystem is known to be a major contributor to overall power consumption of high-end parallel systems. Past research proposed several architectural level techniques to reduc...
Seung Woo Son, Guangyu Chen, Mahmut T. Kandemir, A...
ICSM
2005
IEEE
14 years 18 days ago
Reducing Build Time through Precompilations for Evolving Large Software
Large-scale legacy programs take long time to compile, thereby hampering productivity. This paper presents algorithms that reduce compilation time by analyzing syntactic dependenc...
Yijun Yu, Homayoun Dayani-Fard, John Mylopoulos, P...
ENTCS
2006
137views more  ENTCS 2006»
13 years 7 months ago
Compiling Esterel into Static Discrete-Event Code
Executing concurrent specifications on sequential hardware is important for both simulation of systems that are eventually implemented on concurrent hardware and for those most co...
Stephen A. Edwards, Vimal Kapadia, Michael Halasz