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» Reducing Frame Rate for Object Tracking
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JSAC
2008
120views more  JSAC 2008»
13 years 8 months ago
Optimal joint probing and transmission strategy for maximizing throughput in wireless systems
Abstract-- In broadcast fading channel, channel variations can be exploited through what is referred to as multiuser diversity and opportunistic scheduling for improving system per...
Prasanna Chaporkar, Alexandre Proutiére
ACSC
2006
IEEE
14 years 2 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
IJVR
2008
106views more  IJVR 2008»
13 years 8 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 2 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
IJNSEC
2008
164views more  IJNSEC 2008»
13 years 8 months ago
Secure Real-Time Streaming Protocol (RTSP) for Hierarchical Proxy Caching
Proxies are commonly used to cache objects, especially multimedia objects, so that clients can enjoy better quality-of-service (QoS) guarantees such as smaller startup latency and...
Yeung Siu Fung, John C. S. Lui, David K. Y. Yau