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ASPLOS
2011
ACM
13 years 7 days ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
IPPS
2006
IEEE
14 years 2 months ago
Improving cooperation in peer-to-peer systems using social networks
Rational and selfish nodes in P2P systems usually lack effective incentives to cooperate, contributing to the increase of free-riders, and degrading the system performance. Variou...
Wenyu Wang, Li Zhao, Ruixi Yuan
DCC
2000
IEEE
14 years 1 months ago
Summary Structures for Frequency Queries on Large Transaction Sets
As large-scale databases become commonplace, there has been signi cant interest in mining them for commercial purposes. One of the basic tasks that underlies many of these mining ...
Dow-Yung Yang, Akshay Johar, Ananth Grama, Wojciec...
ISORC
2005
IEEE
14 years 2 months ago
On Real-Time Performance of Ahead-of-Time Compiled Java
One of the main challenges in getting acceptance for safe object-oriented languages in hard real-time systems is to combine automatic memory management with hard real-time constra...
Anders Nilsson, Sven Gestegard Robertz
ASPLOS
1991
ACM
14 years 4 days ago
LimitLESS Directories: A Scalable Cache Coherence Scheme
Caches enhance the performance of multiprocessors by reducing network trac and average memory access latency. However, cache-based systems must address the problem of cache coher...
David Chaiken, John Kubiatowicz, Anant Agarwal