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NOSSDAV
2005
Springer
14 years 2 months ago
A traffic model for the Xbox game Halo 2
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
Sebastian Zander, Grenville J. Armitage
NETWORKING
2000
13 years 10 months ago
Real-Time Traffic Transmission over the Internet
Abstract. Multimedia applications require the transmission of realtime streams over a network. These streams often exhibit variable bandwidth requirements, and require high bandwid...
Marco Furini, Donald F. Towsley
CIA
2008
Springer
13 years 10 months ago
Trust-Based Classifier Combination for Network Anomaly Detection
Abstract. We present a method that improves the results of network intrusion detection by integration of several anomaly detection algorithms through trust and reputation models. O...
Martin Rehák, Michal Pechoucek, Martin Gril...
AICT
2005
IEEE
157views Communications» more  AICT 2005»
13 years 10 months ago
Fast Retransmission of Real-Time Traffic in HIPERLAN/2 Systems
Automatic repeat request (ARQ) schemes are effective to recover non-real-time data corrupted by channel errors, but their use with real-time traffic is seldom considered because p...
Jose A. Afonso, Joaquim E. Neves
ICNP
2006
IEEE
14 years 2 months ago
Reducing Congestion Effects in Wireless Networks by Multipath Routing
Abstract—We propose a solution to improve fairness and increase throughput in wireless networks with location information. Our approach consists of a multipath routing protocol, ...
Lucian Popa 0002, Costin Raiciu, Ion Stoica, David...