This paper presents a novel method for reconstructing a 3D human body pose from stereo image sequences based on a top-down learning method. However, it is inefficient to build a ...
We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated mu...
Christian Lipski, Christian Linz, Kai Berger, Anit...
As Web applications manipulate an increasing amount of XML, there is a growing interest in storing XML data in relational databases. Due to the mismatch between the complexity of ...
This paper presents a low cost real-time alternative to available commercial human motion capture systems. First, a set of distinguishable markers are placed on several human body...
— Use of a Gaussian Sum filter (GSF) to efficiently solve the initialisation problem in bearing-only simultaneous localisation and mapping (SLAM) is the main contribution of th...