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IMAGING
2003
13 years 11 months ago
Reproducing 3D Prints on Monitor by Relative-Glossiness Matching Technique
For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...
Toru Ishi, Norimichi Tsumura, Masami Shishikura, Y...
ECCV
2006
Springer
14 years 12 months ago
Shape-from-Silhouette with Two Mirrors and an Uncalibrated Camera
Two planar mirrors are positioned to show five views of an object, and snapshots are captured from different viewpoints. We present closed form solutions for calculating the focal ...
Keith Forbes, Fred Nicolls, Gerhard de Jager, Anth...
ICASSP
2008
IEEE
14 years 4 months ago
Visual-aural attention modeling for talk show video highlight detection
In this paper, we propose a visual-aural attention modeling based video content analysis approach, which can be used to automatically detect the highlights of the popular TV progr...
Yijia Zheng, Guangyu Zhu, Shuqiang Jiang, Qingming...
RE
2004
Springer
14 years 3 months ago
Goal-Oriented Requirements Animation
Requirements engineers need to make sure that the requirements models and specifications they are building do accurately capture what stakeholders really want. Requirements animat...
Hung Tran Van, Axel van Lamsweerde, Philippe Masso...
SCA
2007
14 years 11 days ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...