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» Reflections on Software Engineering Education
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WSC
2007
13 years 10 months ago
What I wish they would have taught me (or that I would have better remembered!) in school
This panel reflects upon their experiences as simulation professionals and shares their thoughts regarding elements of their simulation education that they have found most helpful...
Charles R. Standridge, Daniel A. Finke, Carley Jur...
SIGSOFT
2006
ACM
14 years 8 months ago
Failure proximity: a fault localization-based approach
Recent software systems usually feature an automated failure reporting system, with which a huge number of failing traces are collected every day. In order to prioritize fault dia...
Chao Liu 0001, Jiawei Han
SIGSOFT
2004
ACM
14 years 8 months ago
Heuristic-guided counterexample search in FLAVERS
One of the benefits of finite-state verification (FSV) tools, such as model checkers, is that a counterexample is provided when the property cannot be verified. Not all counterexa...
Jianbin Tan, George S. Avrunin, Lori A. Clarke, Sh...
JOT
2008
114views more  JOT 2008»
13 years 7 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
UIST
2004
ACM
14 years 1 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...