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» Reflections on the Design of a Specification language
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GAMEON
2000
13 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ICAT
2006
IEEE
14 years 2 months ago
Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems
We propose a new scalable architecture for mobile mixed reality (MR) systems and a content description language to be used in such architecture. Several architectures already exist...
Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, ...
PDC
2004
ACM
14 years 1 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka
CHI
2009
ACM
14 years 8 months ago
Values as lived experience: evolving value sensitive design in support of value discovery
The Value Sensitive Design (VSD) methodology provides a comprehensive framework for advancing a value-centered research and design agenda. Although VSD provides helpful ways of th...
Christopher A. Le Dantec, Erika Shehan Poole, Susa...
HUC
2004
Springer
14 years 1 months ago
Designing Capture Applications to Support the Education of Children with Autism
We explore the social and technical design issues involved in tracking the effectiveness of educational and therapeutic interventions for children with autism (CWA). Automated capt...
Gillian R. Hayes, Julie A. Kientz, Khai N. Truong,...