We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
This paper presents Manas, a Semiotic Engineering epistemic tool for the design of collaborative systems (CoSys) whose aim is to expand the designers’ knowledge and awareness of ...
Clarissa Maria de A. Barbosa, Raquel Oliveira Prat...
While promotional literature about computer science programs may claim that curricula are determined by the needs of the students and by international best practice, the reality i...
This paper describes a method for risk analysis based on the approach used in CRAMM, but instead of using discrete measures for threats and vulnerabilities and lookup tables to de...
We extend the main idea of a fuzzy analysis of consensusintroduced by Spillman, Spillman and Bezdek [12]- that is based on a concept of a distance from consensus - to a case when ...