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ACMACE
2009
ACM
14 years 2 days ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
HICSS
2000
IEEE
180views Biometrics» more  HICSS 2000»
13 years 11 months ago
Evolving Use of a System for Education at a Distance
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Stephen A. White, Anoop Gupta, Jonathan Grudin, Ha...
ATAL
2008
Springer
13 years 9 months ago
Using organization knowledge to improve routing performance in wireless multi-agent networks
Multi-agent systems benefit greatly from an organization design that guides agents in determining when to communicate, how often, with whom, with what priority, and so on. However...
Huzaifa Zafar, Victor R. Lesser, Daniel D. Corkill...
AAAI
2004
13 years 8 months ago
Mobile Emergency Triage Support System
We are designing and developing a mobile clinical decision support system, known as MET (Mobile Emergency Triage), for supporting emergency triage of different types of acute pain...
Wojtek Michalowski, Roman Slowinski, Szymon Wilk
GAMEON
2000
13 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall