We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
This paper describes an augmented reality system that incorporates a real-time dense stereo vision system. Analysis of range and intensity data is used to perform two functions: 1...
Gaile G. Gordon, Mark Billinghurst, Melanie Bell, ...
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...
The ability to detect and track human heads and faces in video sequences is useful in a great number of applications, such as human-computer interaction and gesture recognition. Re...