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HUC
1999
Springer
14 years 5 days ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
MVA
2000
173views Computer Vision» more  MVA 2000»
13 years 9 months ago
Flexible Auto-Calibration and Its Application to Augmented Reality
Abstract tion 6. When we have some estimation errors in the autoPractical problems are dealt with for augmented reality calibration, we may have a different perspective view from w...
Yongduek Seo, Anders Heyden, Ki-Sang Hong
ISMAR
2003
IEEE
14 years 1 months ago
A Wearable Mixed Reality with an On-Board Projector
One of methods achieving Mixed Reality (MR) displays is the texture projection method using projectors. Another kind of emerging information environments is a wearable information...
Toshikazu Karitsuka, Kosuke Sato
ISMAR
2002
IEEE
14 years 24 days ago
Accurate Camera Calibration for Off-line, Video-Based Augmented Reality
Camera tracking is a fundamental requirement for videobased Augmented Reality applications. The ability to accurately calculate the intrinsic and extrinsic camera parameters for e...
Simon Gibson, Jonathan Cook, Toby Howard, Roger J....
ISMAR
2009
IEEE
14 years 2 months ago
Physical-virtual tools for spatial augmented reality user interfaces
This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...