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IAT
2006
IEEE
14 years 3 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
INFOCOM
2006
IEEE
14 years 3 months ago
Utility-Optimal Medium Access Control: Reverse and Forward Engineering
— This paper analyzes and designs medium access control (MAC) protocols for wireless ad-hoc networks through the network utility maximization (NUM) framework. We first reverse-e...
Jang-Won Lee, Mung Chiang, A. Robert Calderbank
IROS
2006
IEEE
165views Robotics» more  IROS 2006»
14 years 3 months ago
Grounded Situation Models for Robots: Where words and percepts meet
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Nikolaos Mavridis, Deb Roy
ISCAS
2006
IEEE
169views Hardware» more  ISCAS 2006»
14 years 3 months ago
An Address-Event Image Sensor Network
We discuss an imaging architecture for sensor pixel in the ALOHA signals an event when a certain amount network applications, that employs a 32 x 32 Address-Event of photons are re...
Thiago Teixeira, Eugenio Culurciello, Andreas G. A...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 3 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr