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TVCG
2002
109views more  TVCG 2002»
13 years 7 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
JGS
2006
113views more  JGS 2006»
13 years 7 months ago
Pattern based map comparisons
Map comparison techniques based on a pixel-by-pixel comparison are useful for many purposes, but fail to reveal important aspects of map similarities and differences. In contrast, ...
Roger White
SIGGRAPH
2000
ACM
13 years 11 months ago
Out-of-core simplification of large polygonal models
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
Peter Lindstrom
IROS
2006
IEEE
106views Robotics» more  IROS 2006»
14 years 1 months ago
Where to Build a Door
— A room is a simple polygon with a prespecified point, called the door, on its boundary. Search starts at the door, and must detect any intruder that may be in the room, while ...
John Z. Zhang, Tsunehiko Kameda
HYBRID
2009
Springer
13 years 10 months ago
Distributed Wombling by Robotic Sensor Networks
This paper proposes a distributed coordination algorithm for robotic sensor networks to detect boundaries that separate areas of abrupt change of spatial phenomena. We consider an ...
Jorge Cortés