Sciweavers

537 search results - page 82 / 108
» Regularization of B-spline objects
Sort
View
IPPS
1998
IEEE
14 years 22 days ago
Code Transformations for Low Power Caching in Embedded Multimedia Processors
In this paper, we present several novel strategies to improve software controlled cache utilization, so as to achieve lower power requirements for multi-media and signal processin...
Chidamber Kulkarni, Francky Catthoor, Hugo De Man
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 19 days ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
GLOBECOM
2009
IEEE
14 years 10 days ago
Multi-Commodity Flow Traffic Engineering with Hybrid MPLS/OSPF Routing
A common objective of Internet traffic engineering is to minimize the maximal link utilization in a network in order to accommodate more traffic and reduce the chance of congestion...
Mingui Zhang, Bin Liu, Beichuan Zhang
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
14 years 7 days ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
FOSSACS
2006
Springer
14 years 4 days ago
A Logic of Reachable Patterns in Linked Data-Structures
We define a new decidable logic for expressing and checking invariants of programs that manipulate dynamically-allocated objects via pointers and destructive pointer updates. The ...
Greta Yorsh, Alexander Moshe Rabinovich, Mooly Sag...