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» Regularization on Discrete Spaces
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CSL
2009
Springer
14 years 4 months ago
Decision Problems for Nash Equilibria in Stochastic Games
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games with ω-regular objectives.While the existence of an equilibrium whose payoff fal...
Michael Ummels, Dominik Wojtczak
ICASSP
2008
IEEE
14 years 4 months ago
Remeshing and spatio-temporal wavelet filtering for 3D animations
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences of triangular meshes sharing the same connectivity at any frame). Our idea is...
Frédéric Payan, Aymen Kammoun, Marc ...
CP
2007
Springer
14 years 4 months ago
Solution Counting Algorithms for Constraint-Centered Search Heuristics
Constraints have played a central role in cp because they capture key substructures of a problem and efficiently exploit them to boost inference. This paper intends to do the same ...
Alessandro Zanarini, Gilles Pesant
GLOBECOM
2006
IEEE
14 years 4 months ago
End-to-end Congestion Management for Real-Time Streaming Video over the Internet
– In this paper, we propose a new transport protocol, namely Scalable Streaming Video Protocol (SSVP), which employs an AIMD-oriented congestion control mechanism. SSVP, in a com...
Panagiotis Papadimitriou, Vassilis Tsaoussidis
ISCAS
2006
IEEE
116views Hardware» more  ISCAS 2006»
14 years 4 months ago
Wavelet based detection of moving tree branches and leaves in video
—A method for detection of tree branches and leaves in video is proposed. It is observed that the motion vectors of tree branches and leaves exhibit random motion. On the other h...
B. Ugur Töreyin, A. Enis Çetin