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» Regularized 3D Morphable Models
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ACSC
2010
IEEE
13 years 4 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
SI3D
2010
ACM
14 years 4 months ago
Learning skeletons for shape and pose
In this paper a method for estimating a rigid skeleton, including skinning weights, skeleton connectivity, and joint positions, given a sparse set of example poses is presented. I...
Nils Hasler, Thorsten Thormählen, Bodo Rosenh...
CGF
2010
165views more  CGF 2010»
13 years 8 months ago
Hierarchical Structure Recovery of Point-Sampled Surfaces
We focus on the class of regular models defined by Várady et al. for reverse engineering purposes. Given a 3D surface M represented through a dense set of points, we present a n...
Marco Attene, Giuseppe Patanè
MICCAI
2003
Springer
14 years 10 months ago
Freehand Ultrasound Reconstruction Based on ROI Prior Modeling and Normalized Convolution
3D freehand ultrasound imaging is becoming a widespread technique in medical examinations. This imaging technique produces a set of irregularly spaced B-scans. Reconstructing a reg...
Raúl San José Estépar, Marcos...
SI3D
2006
ACM
14 years 3 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand