Communicationin aparallel systemfrequently involvesmoving data from the memory of one node to the memory of another; this is the standard communication model employedin message pa...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
The last decade has witnessed a rapid proliferation of superscalar cache-based microprocessors to build high-end computing (HEC) platforms, primarily because of their generality, ...
Leonid Oliker, Jonathan Carter, Michael F. Wehner,...
This paper studies the problem of matching two unsynchronized video sequences of the same dynamic scene, recorded by different stationary uncalibrated video cameras. The matching i...
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...