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ISCA
1995
IEEE
93views Hardware» more  ISCA 1995»
14 years 1 months ago
Optimizing Memory System Performance for Communication in Parallel Computers
Communicationin aparallel systemfrequently involvesmoving data from the memory of one node to the memory of another; this is the standard communication model employedin message pa...
Thomas Stricker, Thomas R. Gross
TOG
2002
212views more  TOG 2002»
13 years 9 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
SC
2005
ACM
14 years 3 months ago
Leading Computational Methods on Scalar and Vector HEC Platforms
The last decade has witnessed a rapid proliferation of superscalar cache-based microprocessors to build high-end computing (HEC) platforms, primarily because of their generality, ...
Leonid Oliker, Jonathan Carter, Michael F. Wehner,...
IJCV
2006
121views more  IJCV 2006»
13 years 9 months ago
Feature-Based Sequence-to-Sequence Matching
This paper studies the problem of matching two unsynchronized video sequences of the same dynamic scene, recorded by different stationary uncalibrated video cameras. The matching i...
Yaron Caspi, Denis Simakov, Michal Irani
CGF
2011
13 years 1 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...