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AAAI
2010
13 years 9 months ago
Online Learning of Uneven Terrain for Humanoid Bipedal Walking
We present a novel method to control a biped humanoid robot to walk on unknown inclined terrains, using an online learning algorithm to estimate in real-time the local terrain fro...
Seung-Joon Yi, Byoung-Tak Zhang, Daniel D. Lee
GECCO
2005
Springer
175views Optimization» more  GECCO 2005»
14 years 1 months ago
Evolution of multi-loop controllers for fixed morphology with a cyclic genetic algorithm
Cyclic genetic algorithms can be used to generate single loop control programs for robots. While successful in generating controllers for individual leg movement, gait generation,...
Gary B. Parker, Ramona Georgescu
CEC
2009
IEEE
14 years 2 months ago
What is situated evolution?
—In this paper we discuss the notion of situated evolution. Our treatment includes positioning situated evolution on the map of evolutionary processes in terms of time- and space...
Martijn C. Schut, Evert Haasdijk, A. E. Eiben
ESANN
2008
13 years 9 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black
CEC
2005
IEEE
14 years 1 months ago
Effects of experience bias when seeding with prior results
Abstract- Seeding the population of an evolutionary algorithm with solutions from previous runs has proved to be useful when learning control strategies for agents operating in a c...
Mitchell A. Potter, R. Paul Wiegand, H. Joseph Blu...