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AIIDE
2009
13 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
DAGSTUHL
2003
13 years 11 months ago
Maximizing Learning Progress: An Internal Reward System for Development
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Frédéric Kaplan, Pierre-Yves Oudeyer

Publication
233views
12 years 8 months ago
Sparse reward processes
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...
Christos Dimitrakakis
NIPS
2008
13 years 11 months ago
Regularized Policy Iteration
In this paper we consider approximate policy-iteration-based reinforcement learning algorithms. In order to implement a flexible function approximation scheme we propose the use o...
Amir Massoud Farahmand, Mohammad Ghavamzadeh, Csab...
NIPS
2003
13 years 11 months ago
Approximate Planning in POMDPs with Macro-Actions
Recent research has demonstrated that useful POMDP solutions do not require consideration of the entire belief space. We extend this idea with the notion of temporal abstraction. ...
Georgios Theocharous, Leslie Pack Kaelbling