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AIIDE
2007
13 years 10 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
GECCO
2008
Springer
138views Optimization» more  GECCO 2008»
13 years 8 months ago
Modular neuroevolution for multilegged locomotion
Legged robots are useful in tasks such as search and rescue because they can effectively navigate on rugged terrain. However, it is difficult to design controllers for them that ...
Vinod K. Valsalam, Risto Miikkulainen
MM
2010
ACM
151views Multimedia» more  MM 2010»
13 years 7 months ago
Explicit and implicit concept-based video retrieval with bipartite graph propagation model
The major scientific problem for content-based video retrieval is the semantic gap. Generally speaking, there are two appropriate ways to bridge the semantic gap: the first one is...
Lei Bao, Juan Cao, Yongdong Zhang, Jintao Li, Ming...
CCS
2010
ACM
13 years 7 months ago
Demonstrating cognitive packet network resilience to worm attacks
The need for network stability and reliability has led to the growth of autonomic networks [2] that can provide more stable and more reliable communications via on-line measuremen...
Georgia Sakellari, Erol Gelenbe
CE
2007
176views more  CE 2007»
13 years 7 months ago
Pedagogical approaches for technology-integrated science teaching
The two separate projects described have examined how teachers exploit computer-based technologies in supporting learning of science at secondary level. This paper examines how pe...
Sara Hennessy, Jocelyn Wishart, Denise Whitelock, ...