This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Designing human-computer interfaces that are easy and intuitive to use is important for the use of computer technology in general. Due to the growing complexity of information sys...
Cultural profiling involves a complex interplay of multiple dimensions that are virtually impossible to wholly address. This paper explores several cultural (nationality and its as...
Emmanuel G. Blanchard, Marguerite Roy, Susanne P. ...
A novel combination of ideas from cognitive linguistics and spatial occupancy models in robotics has led to the WIP (Words Into Pictures) system. WIP automatically generates depic...
Empirical game theory allows studying the strategic interactions of agents in simulations. Specifically, traditional game theory describes such interactions by an analytical model...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours