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ATAL
2010
Springer
13 years 9 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
SI3D
2010
ACM
13 years 8 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
BMCBI
2010
98views more  BMCBI 2010»
13 years 8 months ago
Prediction of protein structural classes for low-homology sequences based on predicted secondary structure
Background: Prediction of protein structural classes (a, b, a + b and a/b) from amino acid sequences is of great importance, as it is beneficial to study protein function, regulat...
Jian-Yi Yang, Zhen-Ling Peng, Xin Chen
CORR
2010
Springer
149views Education» more  CORR 2010»
13 years 8 months ago
Pebbling and Branching Programs Solving the Tree Evaluation Problem
We study restricted computation models related to the tree evaluation problem. The TEP was introduced in earlier work as a simple candidate for the (very) long term goal of separa...
Dustin Wehr
IANDC
2008
74views more  IANDC 2008»
13 years 8 months ago
Baire categories on small complexity classes and meager-comeager laws
We introduce two resource-bounded Baire category notions on small complexity classes such as P, QUASIPOLY, SUBEXP and PSPACE and on probabilistic classes such as BPP, which differ...
Philippe Moser