This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Abstract. We consider the minimum-time reachability problem in concurrent two-player timed automaton game structures. We show how to compute the minimum time needed by a player to ...
Thomas Brihaye, Thomas A. Henzinger, Vinayak S. Pr...
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represe...
Darse Billings, Neil Burch, Aaron Davidson, Robert...