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AGENTS
1997
Springer
13 years 12 months ago
Neo: Learning Conceptual Knowledge by Sensorimotor Interaction with an Environment
Recent developments in philosophy, linguistics, developmental psychology and arti cial intelligence make it possible to envision a developmental path for an arti cial agent, groun...
Paul R. Cohen, Marc S. Atkin, Tim Oates, Carole R....
MABS
1998
Springer
13 years 12 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
14 years 1 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
AAAI
1994
13 years 9 months ago
Applying VC-Dimension Analysis To 3D Object Recognition from Perspective Projections
We analyze the amount of information needed to carry out model-based recognition tasks, in the context of a probabilistic data collection model, and independently of the recogniti...
Michael Lindenbaum, Shai Ben-David