In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a virtual world of...
Angelo Loula, Ricardo R. Gudwin, Charbel Niñ...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
fe. Althoughthose legal concepts are abstract in the sense that there always exist possibilities to interpret them in various ways, lawyers seem to understand themas real things at...
An interpretation system finds the likely mappings from portions of an image to real-world objects. An interpretation policy specifies when to apply which imaging operator, to whi...
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...