Sciweavers

195 search results - page 25 / 39
» Reliability and performance-based design by artificial neura...
Sort
View
APIN
2002
121views more  APIN 2002»
13 years 8 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
CEC
2007
IEEE
14 years 2 months ago
Evolving neuromodulatory topologies for reinforcement learning-like problems
— Environments with varying reward contingencies constitute a challenge to many living creatures. In such conditions, animals capable of adaptation and learning derive an advanta...
Andrea Soltoggio, Peter Dürr, Claudio Mattius...
IWANN
2009
Springer
14 years 3 months ago
Multiagent-Based Educational Environment for Dependents
This paper presents a multiagent architecture that facilitates active learning in educational environments for dependents. The multiagent architecture incorporates agents that can ...
Antonia Macarro, Alberto Pedrero, Juan A. Fraile
IJCNN
2008
IEEE
14 years 2 months ago
Large developing axonal arbors using a distributed and locally-reprogrammable address-event receiver
Abstract— We have designed a distributed and locally reprogrammable address event receiver. Incoming address-events are monitored simultaneously by all synapses, allowing for arb...
Simeon A. Bamford, Alan F. Murray, David J. Willsh...
ACMACE
2009
ACM
14 years 3 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska