This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
— Environments with varying reward contingencies constitute a challenge to many living creatures. In such conditions, animals capable of adaptation and learning derive an advanta...
This paper presents a multiagent architecture that facilitates active learning in educational environments for dependents. The multiagent architecture incorporates agents that can ...
Abstract— We have designed a distributed and locally reprogrammable address event receiver. Incoming address-events are monitored simultaneously by all synapses, allowing for arb...
Simeon A. Bamford, Alan F. Murray, David J. Willsh...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...