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ACMACE
2006
ACM
14 years 1 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
ACCESSNETS
2008
Springer
14 years 2 months ago
A Simulator of Periodically Switching Channels for Power Line Communications
An indoor power line is one of the most attractive media for in-home networks. However, there are many technical problems for achieving in-home power line communication (PLC) with ...
Taro Hayasaki, Daisuke Umehara, Satoshi Denno, Mas...
DAC
2004
ACM
14 years 9 months ago
An efficient scalable and flexible data transfer architecture for multiprocessor SoC with massive distributed memory
Massive data transfer encountered in emerging multimedia embedded applications requires architecture allowing both highly distributed memory structure and multiprocessor computati...
Sang-Il Han, Amer Baghdadi, Marius Bonaciu, Soo-Ik...
SIGMOD
2006
ACM
219views Database» more  SIGMOD 2006»
14 years 8 months ago
Modeling skew in data streams
Data stream applications have made use of statistical summaries to reason about the data using nonparametric tools such as histograms, heavy hitters, and join sizes. However, rela...
Flip Korn, S. Muthukrishnan, Yihua Wu
ICS
1999
Tsinghua U.
14 years 5 days ago
Realizing the performance potential of the virtual interface architecture
The Virtual Interface (VI) Architecture provides protected userlevel communication with high delivered bandwidth and low permessage latency, particularly for small messages. The V...
Evan Speight, Hazim Abdel-Shafi, John K. Bennett