Sciweavers

1311 search results - page 89 / 263
» Remarks on Hardware Implementation of Image Processing Algor...
Sort
View
DSRT
2008
IEEE
13 years 10 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
ICIP
2005
IEEE
14 years 10 months ago
The impulse responses of block shift-invariant systems and their use for demosaicing algorithms
Shift-invariant linear algorithms can be described completely by the algorithm's response to an impulse input. The so called impulse response can be used as filter kernels wh...
Yacov Hel-Or
DAC
2006
ACM
14 years 2 months ago
Use of C/C++ models for architecture exploration and verification of DSPs
Architectural decisions for DSP modules are often analyzed using high level C models. Such high-level explorations allow early examination of the algorithms and the architectural ...
David Brier, Raj S. Mitra
JGTOOLS
2006
199views more  JGTOOLS 2006»
13 years 8 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
SI3D
2003
ACM
14 years 2 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler