In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...
Most multi-camera systems assume a well structured environment to detect and track objects across cameras. Cameras need to be fixed and calibrated, or only objects within a traini...
Alexandre Alahi, Pierre Vandergheynst, Michel Bier...