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ICIP
2006
IEEE
16 years 7 months ago
Free-View Watermarking for Free-View Television
The recent advances in Image Based Rendering (IBR) has pioneered a new technology, free-view television, in which TVviewers select freely the viewing position and angle by the app...
Alper Koz, Cevahir Cigla, A. Aydin Alatan
NPAR
2000
ACM
15 years 10 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
SIGGRAPH
2000
ACM
15 years 10 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 10 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
VRST
2005
ACM
15 years 11 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer