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CGF
2004
106views more  CGF 2004»
15 years 5 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CGF
2000
109views more  CGF 2000»
15 years 5 months ago
External Memory View-Dependent Simplification
In this paper, we propose a novel external-memory algorithm to support view-dependent simplification for datasets much larger than main memory. In the preprocessing phase, we use ...
Jihad El-Sana, Yi-Jen Chiang
SAC
2008
ACM
15 years 5 months ago
The volume in focus: hardware-assisted focus and context effects for volume visualization
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
Marcelo Cohen, Ken W. Brodlie, Nick Phillips
TVCG
2011
257views more  TVCG 2011»
15 years 1 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
VISUALIZATION
2003
IEEE
15 years 11 months ago
Hierarchical Splatting of Scattered Data
Numerical particle simulations and astronomical observations create huge data sets containing uncorrelated 3D points of varying size. These data sets cannot be visualized interact...
Matthias Hopf, Thomas Ertl